اثربخشی بازی های رایانه ای مبتنی بر مهارتهای دیداری بر ادراک دیداری و تمرکز کودکان دارای اختلال صرع

نوع مقاله : مقاله پژوهشی

نویسندگان

1 استادیار، گروه روانشناسی، دانشگاه علم و هنر، یزد، ایران

2 دانشجو کارشناسی ارشد، گروه روانشناسی، دانشگاه علم و هنر یزد، یزد، ایران.

3 استادیار، گروه روانشناسی، دانشگاه علم و هنر، یزد، ایران.

چکیده

زمینه  صرع، یک اختلال سیستم عصبی مرکزی است که در آن، فعالیت سلول‌های عصبی در مغز مختل شده است. هدف از پژوهش حاضر، تعیین تأثیر بازی‌های رایانه‌ای مبتنی بر مهارت‌های دیداری بر ادراک دیداری و تمرکز کودکان دارای اختلال صرع می‌باشد.
روش کار این پژوهش، از نوع شبه‌تجربی با طرح پیش‌آزمون و پس‌آزمون با گروه گواه بود. جامعه آماری آن، کلیه کودکان دارای اختلالات صرع شهرستان مشهد است که از این بین 30 نفر از کودکان به صورت در دسترس انتخاب و به طور تصادفی به دو گروه آزمایش و گواه تقسیم شدند. ابزارهای مورد استفاده در این پژوهش، آزمون تمرکز کامپیوتریCOG (2012) و آزمون ادراک دیداری فراستیگ (1982) بود. برای تحلیل داده‌ها از میانگین، انحراف استاندارد و روش تحلیل کوواریانس استفاده شد.
یافته‌ها نتایج نشان داد که بین میانگین نمرات پس‌آزمون ادراک دیداری (01/0˂P) و تمرکز (05/0˂P) بعد از حذف اثر پیش‌آزمون، در گروه آزمایشی، تفاوت معنی‌داری وجود دارد؛ به این صورت که میانگین نمرات پس‌آزمون گروه آزمایش، به‌طور معنی‌داری بیشتر از گروه گواه بود. به این ترتیب، استفاده از بازی‌های رایانه‌ای در مهارت‌های دیداری، باعث افزایش ادراک دیداری و تمرکز می‌شود.
نتیجه‌گیری با توجه به یافته‌ها، با استفاده از بازی‌های رایانه‌ای مبتنی بر مهارت‌های دیداری می‌توان ادراک دیداری و تمرکز کودکان دارای صرع را بهبود بخشید.

کلیدواژه‌ها

موضوعات


عنوان مقاله [English]

Effectiveness of computer games based on visual skills on visual perception and concentration in children with epilepsy disorder

نویسندگان [English]

  • Farangis Demehri 1
  • Sama Meghdadi 2
  • Mohsen Saeedmanesh 3
1 Assistant professor, Psychology Department, science and Arts University, Yazd
2 M. A in clinical psychology, Psychology Department, science and Arts University, Yazd
3 Assistant professor, Psychology Department, science and Arts University, Yazd
چکیده [English]

Introduction: Epilepcy is a chronic and neurological disease. The aim of this study was to determain the effectiveness of computer gamesbased on visual skills on visual perception and concentration of children with epilepsy disorder. 
Materials and Methods: This is a quasi-experimental study with pretest and post-test design with control group. The statistical population of this study was all children with epilepsy disorders referring to the epilepsy disorder treatment center in Mashhad. The sample was 30 these individuals have been selected and voluntarily selected according to the criteria and randomly divided into two experimental and control groups. The tools used in this research were the computer focus test (COG) (2012) and the Frostheit Visual Perception Test (1982). Finally, the data were analyzed by descriptive and inferential statistics using covariance analysis. For this purpose, SPSS-24 software was used.
  Results: The results showed that there was a significant difference between the mean post-test scores of visual perception (P <0.01) and concentration (P0.05) after elimination of pre-test. The mean score of the post-test group was significantly more than the control group, which meant that the use of computer games in visual skills increased visual perception and concentration. 
Conclusion: The results showed that the use of computer games in visual skills increased visual perception, and concentration on the experimental group in the post-test phase, compared with the control group. 

کلیدواژه‌ها [English]

  • Computer games in visual skills
  • visual perception
  • focus
  • epileptic seizure
[1].    Mohammadi Malekabadi A. The Effectiveness of Documentary Retraining on the Mental Health of Male Children with Epilepsy Disorder. Journal of Psychology and Psychiatry, 2015; 2(4): 81-69. (Persian)
[2].    Dinkelacker V, Dupont S, Samson S. The new approach to classification of focal epilepsies: epileptic discharge and disconnectivity in relation to cognition. Epilepsy Behav 2016; 64:322–8.
[3].    Momenpoosh M, Agha Yousefi A. Effectiveness of Coping Skills Training on Stress Management in Patients with Epilepsy. Feyz Journal, 2011; 18(2):16-63. (Persian).
[4].    Berg, L V D, Weerd A D, Reuvekamp M, Hagebeuk E, Meere J V D. Executive and behavioral functioning in pediatric frontal lobe epilepsy. Epilepsy & Behavior, 2018; 14: 1-6.
[5].    Thornton  N,  Hamiwka  L,  Sherman E,  Tse  E,  Blackman  M,  Wirrell  E. Family   function in   cognitively normal children with epilepsy:  Impact on competence     and     problem     behaviors. Epilepsy & Behavior, 2008; 1; 5- 12.
[6].    Modi  A, Gutierrez-Colina  A M, Wanger  J L, Smith G, Junger K, Huszti H, & Mara C. Executive functioning phenotypes in youth with epilepsy. Epilepsy & Behavior, 2019; 90: 112-118.
[7].    Nicolson J & Rodrick I.Computer- based spelling remediation for dyslexic children using the self spell environment. Department of psychology, university of Sheffield, Sheffield, 2009.
[8].    Yarmohammadian A. Analysis of the Relationship between Learning Disorders and Language Disorders in Elementary Students. Quarterly Journal of Rehabilitation, 2014; 14(1): 116-101. (Persian)
[9].    Salinas L, Dalrymple J, MacAllister W S. Memory in children with epilepsy: utility of the WRAML-2 in generalized and focal epilepsy syndromes. Epilepsy & Behavior, 2019; 89: 30-36.
[10]. Bavelier D & Green C S. Effects of video game playing on visual functions. Journal of Vision, 2004; 4(11): 23-32.
[11]. Zahed A, Rajabi S, Omidi M. Comparison of social adjustment, emotional, educational and self-regulation learning in students with and without learning disabilities. Journal of Learning Disabilities, 2014; 1(62); 43-62. (Persian).
[12]. Abdi A, Karami M, Hatami J. The Effectiveness of Visual Memory Improvement through Game Therapy on Reducing Spelling Mistakes among Students with Writing Disorders. Journal of Research in Rehabilitation Sciences, 2014; 8 (4): 114-128. (Persian)
[13]. Dashtok molazehi R. The Effectiveness of E-Learning Method on Increasing Reading and Writing Skills of Students with Learning Disabilities Referring to Saravan Education Clinic. Master's Theses, Islamic Azad University, Yazd Branch, 2015. (Persian)
[14]. Behpazhooh A. Families and children with special needs. Tehran: Avaya Noor Publications, 2012. (Persian)
[15]. Musa Pour N. How do teachers teach secondary schools? Journal of Faculty of Educational Sciences and Psychology, Ferdowsi University of Mashhad, 2011; 1(2): 114-138. (Persian)
[16]. Poindexter S, Mclaughlin K, Derby M & Johnson G. The Effects of cover copy and compare on spelling accuracy with a middle school student with Learning   disabilities. A case report. International Journal of Basic and Applied Science, 2012; 1(2): 415-422
[17]. Maghsoudi S. A Comparative Study of the Effect of Technological Educational Facilities on Increasing the Learning and Academic  Self-efficacy of Late Students in Bojnourd. Master's Thesis, Islamic Azad University, Bojnourd Branch, 2015. (Persian)
[18]. Hosseini Z. Designing computer games adapted to visual skills and its part on the academic achievement of dictation in elementary elementary students with dysgraphic disorder in Susangerd County. Master's Theses, Islamic Azad University, Yazd Branch, Not Entrusted, 2016. (Persian)
[19]. Kalani S, Asghari M, Seyyedi M, Ghanai Chaman Abad, A. The Effectiveness of a Linguistic-Based Software-Based Program on the Accuracy of Reading and Understanding Students with Reading Disorder. Magazine Learning Disabilities, 2015; 5(4): 66-84. (Persian)
[20]. Monika K M, Gian-Marco B, Markus L & Martin M. Computer-based Learning of spelling skills in children with & without dyslexia. The international Dyslexia Associatation, 2011 published online.
[21]. Chen Chien T. Computer self-efficacy and factors influencing e learning effectiveness. European Journal of Training andDevelopment, 2012; 36(7): 670-682.
[22]. Grossen B. Suceess of a direct instruction model at a secondary level school with high risk student, reading & writing quarterly, 2004; 20: 161-178.
[23]. Moncrieff DW, Black JR. Dichotic listeningdeficits in children with dyslexia. Dyslexia, 2008; 14(1): 54-75.
دوره 27، شماره 3
مرداد و شهریور 1399
صفحه 431-439
  • تاریخ دریافت: 07 آبان 1397
  • تاریخ بازنگری: 06 دی 1397
  • تاریخ پذیرش: 06 دی 1397
  • تاریخ اولین انتشار: 01 شهریور 1399